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Changing the Game: SaaScon 2007 Keynote (1 of 4) Changing the Game: SaaScon 2007 Keynote (1 of 4)
Posted by: entellium

Video duration: 580 seconds

Entellium CEO Paul Johnston discusses at SaaScon 2007, how the introduction of Gamer Influenced Design tackles the user adoption issue by combining the serious functionality of business productivity with the fun, intuitive and addictive features of video games.

Related: 2007, crm, customer, design, entellium, gamer, influenced, johnston, keynote, management, paul, rave, relationship, saas, saascon, sfa

Changing the Game: SaaScon 2007 Keynote (2 of 4) Changing the Game: SaaScon 2007 Keynote (2 of 4)
Posted by: entellium

Video duration: 598 seconds

Entellium CEO Paul Johnston discusses at SaaScon 2007, how the introduction of Gamer Influenced Design tackles the user adoption issue by combining the serious functionality of business productivity with the fun, intuitive and addictive features of video games.

Related: 2007, crm, customer, design, entellium, gamer, influenced, johnston, keynote, management, paul, rave, relationship, saas, saascon, sfa

Changing the Game: SaaScon 2007 Keynote (3 of 4) Changing the Game: SaaScon 2007 Keynote (3 of 4)
Posted by: entellium

Video duration: 536 seconds

Entellium CEO Paul Johnston discusses at SaaScon 2007, how the introduction of Gamer Influenced Design tackles the user adoption issue by combining the serious functionality of business productivity with the fun, intuitive and addictive features of video games.

Related: 2007, crm, customer, design, entellium, gamer, influenced, johnston, keynote, management, paul, rave, relationship, saas, saascon, sfa

Changing the Game: SaaScon 2007 Keynote (4 of 4) Changing the Game: SaaScon 2007 Keynote (4 of 4)
Posted by: entellium

Video duration: 411 seconds

Entellium CEO Paul Johnston discusses at SaaScon 2007, how the introduction of Gamer Influenced Design tackles the user adoption issue by combining the serious functionality of business productivity with the fun, intuitive and addictive features of video games.

Related: 2007, crm, customer, design, entellium, gamer, influenced, johnston, keynote, management, paul, rave, relationship, saas, saascon, sfa

Future of CRM Future of CRM
Posted by: entellium

Video duration: 240 seconds

Entellium CEO, Paul Johnston discusses with co-workers the benefits of their new CRM products.

Related: automation, crm, customer, management, relationship, salesforce, sfa